[MGNLIMG-184] Get real width and height from a rendition/variation Created: 24/Mar/16 Updated: 19/May/22 Resolved: 19/May/22 |
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| Status: | Closed |
| Project: | Imaging |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Improvement | Priority: | Neutral |
| Reporter: | Marvin Kerkhoff | Assignee: | Unassigned |
| Resolution: | Won't Do | Votes: | 1 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Template: |
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| Acceptance criteria: |
Empty
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| Task DoD: |
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Doc/release notes changes? Comment present?
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Downstream builds green?
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Solution information and context easily available?
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Tests
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FixVersion filled and not yet released
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Architecture Decision Record (ADR)
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| Date of First Response: |
| Description |
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I was trying to find a good solution to make it possible to get the real height and width from a resized image. In my opinion the best way would be to add getWidth and getHeight to the AssetRendition Interface and then provide this functions in STK and MTE. To set height and width of an image can increase the performance of rendering in the browser and make lazyloading much better (without flickering) |
| Comments |
| Comment by Roman Kovařík [ 19/May/22 ] |
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Hello, This ticket is now marked as closed due to one of the following reasons:
If you are still facing a problem or consider this issue still relevant, please feel free to re-open the ticket and we will reach out to you. Thank you, |